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VANC Data Garbled
I’m working to make an application to read VANC data from the SDI input of my Black Magic DeckLink Studio card. I have used Black Magic Design to set lines 1, 2 and 3 with Line 9 VANC Data. I have a simple DirectShow filter that takes the the first line of data and outputs the first 200 pixels luma values into a text file. The values aren’t what I expect them to be but more bizarre is I see variations in the data where I would expect there to be none. For instance I see 0x51,0x51,0x51,0x51 then all the sudden I’ll see a 0x50 when no change should have occurred. I thought there was some interference and a bit got flipped somewhere along the way. But then I’ll see 0x7F 0X7F, 0X80, which is not a bit flip but more so a rounding of 0x7f to 0x80. The final oddity is that my source is 59.94 and but I only get exactly 30 FPS in my graph.
I’m new to every thing evolved here.
Any thoughts?
Thanks