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Using X-Refs and why are they losing their textures?
Wondering if I can get some opinions.
I have a scene where many human (rigged) characters are being positioned into different objects…their bodies make up the shape of the object.
I have a total of 8 human characters and I thought it best to master each of them in their own file, then X-ref them into a scene where I can position them and tweak some of the limb positions. I will be using these characters in other files as well.
All of a sudden, several of the X-Ref characters lost their textures…they went all grey. Other were fine. I hit “Reload” with no resulting fix. The texture tags show up as question marks.
-First, Is this the way you would all set up such a scene? I am using X-refs in case I need to tweak weighting, mesh or hair so it makes sense to me to use a reference of the master character file that I can use in all the other scenes but man, as wonderful as X-refs can be, they can be a pain!
-Second, any idea why the textures are disappearing?
Thanks,
Brian