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Forums Maxon Cinema 4D Using the attractor object to ‘unshatter’ glass

  • Using the attractor object to ‘unshatter’ glass

     Angela Ravi updated 3 months, 3 weeks ago 2 Members · 4 Posts
  • Angela Ravi

    August 17, 2021 at 7:35 pm

    Hi, I was following along to a youtube tutorial on a bullet striking glass and shattering it simulation. here – https://www.youtube.com/watch?v=l6sY4KILjAs&t=547s

    However at a point down the line he starts using an attractor object and I noticed that the settings are not the same as in my settings and that the tutorial is from 2016. Basically, I wanted to get my glass sheet to be a normal glass sheet and then shatter. I have managed to recreate the shattering part and I would like to know how to get the glass to start from a normal glass and then progress onto the shatter. Can somebody help? I’ve attached my file here. https://we.tl/t-89HY56ujjX Thanks!

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  • Jim Scott

    August 17, 2021 at 9:29 pm

    At around 17:50 in the video he shows how to quickly switch between the plain pane of glass and the shattered one so as to create the realistic effect of an instantaneously shattered pane of glass. If you haven’t watched that far, is that what you want to do?

  • Jim Scott

    August 17, 2021 at 11:02 pm

    If you are thinking of using an attractor to pull the broken pieces back together — to “unshatter the glass” — the problem is that when a transparent material is used the edges of those pieces will always be visible, which is why the tutorial used the technique mentioned in my previous comment.

  • Angela Ravi

    August 18, 2021 at 6:53 am

    ah, ok, I thought, the attractor object fixed this issue, sorry and thanks a ton!

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