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Activity Forums Adobe After Effects Using Stroke effect with Particle Illusion

  • Using Stroke effect with Particle Illusion

    Posted by Steph Foster on March 6, 2008 at 6:37 pm

    I’ve created a comp using paths copied from Illustrator into AE CS3 and applied them to a solid layer.

    I’ve added the Stroke effect and keyframed the start position of the stroke effect, using “All Masks” and “Stroke Sequentially” over a 3 second period.

    This works nicely.

    What I want to be able to do is to get the position data for the stroke effect to export it into Particle Illusion 3.

    The effect I want to create is using an emitter that looks like welding sparks to follow the path similar to how a laser cuts through metal.

    Does any one have any ideas on accomplishing or is there a quicker/easier way ?

    Muhammad Moundi replied 13 years, 11 months ago 4 Members · 7 Replies
  • 7 Replies
  • Aharon Rabinowitz

    March 6, 2008 at 7:09 pm

    I have a tutorial on my particleIllusion DVD that *sort of* covers some of this, but not quite. Let me see what I can do…

    OK. This assumes that your stroke effect is animated with 2 keyframes, and doesn’t change speed. If you have more than 2 keyframes, and that causes it to change speed, this will not work.

    – Select the layer with the stroke effect.

    – Hit M to reveal the mask path.

    – Select the word Mask Path.

    – Choose Edit > Copy

    – Create a new Solid layer the same size as the stroked layer (I assume it’s the same size as the comp).

    – Select the new solid, and hit P to reveal the position property.

    – Select the word position and choose Edit > Paste

    This create position values that create a motion path that matches the Stroked mask shape. The position keyframes are created as roving keyframes. If you don’t know about that, watch my tutorial here at the cow covering that.

    – Next, on the new solid, drag the last position keyframe to line it up with the Stroke effects last End keyframe.

    If you check you will see that they are animating together. The new solid’s anchor (center) point should be a perfect match for the front of the stroke as it’s drawn on.

    – Next, Alt(option)-Click on the new solid’s position property stop watch – this adds an expression.

    – Hit Enter on the number pad to confirm the expression.

    Even though the expression changes nothing, it’s still there and we need it for the next step.

    – Next select the position property for the new solid (which selects all keyframes) and choose Animation > Keyframe Assistant > Convert Expression to Keyframes.

    This creates a keyframe at every frame. We need this so that particleIllusion will get every single frame of animation from AE. Otherwise it would only get part of the data and the motion would not match.

    – Select the word position (which selects all position keyframes) and choose Edit > Copy.

    – Then go into pIllusion, and paste keyframes as you normally would.

    That should do it.

    You may find that you need to offset the video when you bring it into AE. I have a feeling that you may want to have the video start playing about 1-3 frames before the stroke starts animating. Particles take time to appear, and the stroke may appear before the welding sparks. But if you have the stroke start animating 1-3 frames after the particleIllusion footage, that should fix it. I might be wrong, and you may not need to do this.

    Aharon Rabinowitz
    Email: arabinowitz (AT) yahoo (DOT) com
    All Bets Are Off Productions, Inc.
    Creative Cow After Effect Podcast
    Internet Killed the Video Star: A Guide to Creating Video for the Web

  • Steph Foster

    March 6, 2008 at 9:56 pm

    Mmmm that is schweet !

    Aharon, once again you are the Man !!

    Thanks a lot

    Steph

  • Aharon Rabinowitz

    March 7, 2008 at 7:00 pm
  • Pushkaraj Mahajan

    January 21, 2011 at 12:25 am

    Fantabulous..

  • Muhammad Moundi

    May 21, 2012 at 11:05 pm

    I tried to key frame the position of the particle illusion emitter in after effects but the emitter still not animated but the position cross animated and does not affect the emitter it self…

    any advice please

    thanks

  • Muhammad Moundi

    May 21, 2012 at 11:06 pm

    I tried to key frame the position of the particle illusion emitter in after effects but the emitter still not animated but the position cross animated and does not affect the emitter it self…

    any advice please

    thanks

  • Muhammad Moundi

    May 21, 2012 at 11:08 pm

    I tried to key frame the position of the particle illusion emitter in after effects but the emitter still not animated but the position cross animated and does not affect the emitter it self…

    any advice please

    thanks

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