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Using STMaps to Undistort and Redistort in AE
Using provided STMaps to undistort and Redistort in AE.
Anyone have any luck with STMaps in AE. Specifically: to Undistort plate–> Solve camera–> generate STMap send to Compositor–> 2D applies inverse distortion Via RE_Map using the provided STMap in AE. Results show pixel stretching on the edges.
Take the STMap the Match move software or tracking dept generated.
Use RE_Map to reintroduce the exact distortion while using their STMap in comp.
This causes edge pixels of plate and 3D elements to stretch on the edges of frame.I believe PFBarrel helped translate this in AE and that was discontinued, since them this process has been broken with AE compositors.
Plenty of Work arounds if you are a one man show, but if you are using match move cameras from other depatments, passing comps from vendor to vendor, I would be interested in a proper STMap workflow in AE.
Thoughts?