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Using Rotation angle to generate a whole number?
I need to find a way to take the rotation angle data from a null object, and apply it as a whole number to the Repeater Copies setting on a Shape Layer.
Essentially i need to use the angular number to create the same number of copies of a shape.
I know Expressions is the way to go, but i have no clue how to even attempt this…
please help!!
edit: – I figured it out using the pickwhip and multiplying by a minus figure to get the effect i needed!
adam
Adam Taylor
Video Editor/Audio Mixer/ Compositor/Motion GFX/Barista
Character Options Ltd
Oldham, UK