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Activity Forums Maxon Cinema 4D Using MoGraph to simulate stack of cards blowing away

  • Using MoGraph to simulate stack of cards blowing away

    Posted by Mike Jones on January 30, 2009 at 10:15 pm

    Hello

    I’d like to know of a nice method perhaps using MoGraph to simulate a pack of cards being blown away (one by one).

    I’ve been told if I use one of the effectors this can achieve my desired result.

    I’m looking to create something like this: https://www.seymourpowell.com/#/

    Thank you.

    Alex Kogan replied 17 years, 3 months ago 3 Members · 5 Replies
  • 5 Replies
  • Adam Trachtenberg

    January 31, 2009 at 5:12 pm

    A very simple way to do it:

    Use a linear cloner to create the stack;

    Add a random effector affecting position;

    Set the effector’s falloff to “box” and scale it so it covers the deck;

    Animate the position of the random effector so that it drops down on the cards.

    Example: https://www.3danvil.com/tutorials/Cards_MoGraph.c4d

  • Alex Kogan

    February 2, 2009 at 11:21 am

    Very nice solution, thank you

    Just 1 question – do you have an idea how to add to the falling cards some gravity, so they are falling slowly down as well, not only going to the sides?

  • Adam Trachtenberg

    February 2, 2009 at 3:20 pm

    You could use a step effector controlling Y position to bring the cards to a fixed height. I’d set the falloff to linear and then nest it under the animated random effector so it moves in tandem. Then adjust the transform/Y amount and falloff to taste.

  • Adam Trachtenberg

    February 2, 2009 at 3:28 pm
  • Alex Kogan

    February 2, 2009 at 3:43 pm

    Thank you very much!

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