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Using mograph, how to make one object trace another object at vertices? (R12)
In other words, I’d like to make one object move from vertex to vertex of an object, tracing its shape in the viewer’s memory.
I thought I could use mograph and a cloner object to first create the clones, which worked … but if I use the random effector to control the visibility of the clones and make only one clone visible (but changing which clone is visible), I can’t set it so that only one clone is visible in each frame. Instead, the number of visible clones varies from frame to frame. I’d also like to trace the entire object by the end of the animation.
(In the case of a cube traced by spheres, we would only see one sphere in frame, but it would move from vertex to vertex of the (invisible) cube over six frames.)
Is there a setting that will show only one clone per frame?
An alternate approach would be to make the small object travel along a path, where the path traces the shape of the larger object. I can see doing this with a spline, but not from vertex to vertex of an object. Would this be a better approach, and if so, how could I make the small object travel from vertex to vertex of another object? (randomly would be preferred)
Thanks,
Steve