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using masks in 3D … or am i using the wrong blending mode?
hi there
a friend has directed me to this fantastic forum, because i seem to have a question, nobody around me can answer.
I am trying to build a 3D comp, in which multiple small white solids are placed. Furthermore a red solid is rotating.
What i am looking for is a way to make the white solids become red, whenever they are “touched” by the red solid – BUT without seeing the red solid itself. Is there a chance to so so? I have tried multiple blending modes, some of which did what i wanted, but still left the red solid visible.
Masking does not seem to be an option for me, as i need a camera movement and the mask will only cut out in 2D.
If i am out of moderated status, i will try to post a little movie of what i did.
Hope i did not explain all that too complicated. Thanks for any hints you might be able to give me.
Thomas