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Using an object buffer to apply glow, but then how do I allow glow to still have its edges
So basically, I have a phone with buttons. i want the buttons to glow as they are pressed. I can use an object buffer to just affect the buttons. But the glow doesnt look any good without a slight expansion outside of the buttons?
You know that sorta soft falloff. i.e the radius of the glow. The glow otherwise just looks like i’m changing the color of the button?
Hope that made sense?