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Activity Forums Maxon Cinema 4D Using ambient occlussion to render a scene.

  • Using ambient occlussion to render a scene.

    Posted by Joseph Herman on May 30, 2010 at 6:25 pm

    Hello,

    I’m sort of new to C4D, and I’m using it on a job I am working at this weekend.

    I am trying to render a product that I modeled and acheive a certain look. In another 3D program that I used, I would turn Ambient Occlusion on and put no lights in the scene. The ambient occlussion rendering would sort of light the whole scene with a soft diffused light (like from a sky dome) that I really liked. I am trying to recreate the same effect Cinema 4D.

    As far as I can tell, since I am not an expert, it looks like the advanced render module is installed on this system. Can anyone tell me what I need to do to create this effect? Do I make a sky object first? How do I then invoke the Ambient Occlusion Shader?

    Thank you very much. I appreciate it.

    Adam Trachtenberg replied 15 years, 11 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    May 30, 2010 at 6:59 pm

    You can use AO in materials or as a render effect. To use it for a whole scene, enable the effect in render settings and check “use sky environment” in the effect properties.

    For the full clay render effect you could also use a light with the ambient illumination option turned on.

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