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Activity Forums Maxon Cinema 4D Using After Effects to Paint Texture Maps?

  • Using After Effects to Paint Texture Maps?

    Posted by Mark Walczak on July 28, 2009 at 4:14 pm

    Hi everyone,

    I am setting up a workflow for texturing an organic character, which is usual for me because I typically use 3D for doing product animation (bottles, boxes, buildings, etc). Anyhoo, I am starting to familiarize myself with BodyPaint and am extremely impressed with the seamless workflow between it and Photoshop. Since I am not a strong illustrator, and am extremely familiar with masking and paint in After Effects, I was wondering if it may be wise to mesh the two and make my textures in AE while doing touch-up work in BP. I know that this may sound unconventional, but it is a great way to streamline things, and was wondering if anyone had an opinion or any cautionary words on the matter.

    Thanks in advance!

    What makes you explode?

    Adam Trachtenberg replied 14 years, 7 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    July 28, 2009 at 4:45 pm

    I don’t see any problem with it, if you’re more comfortable working in AE. Many texture artists work that way, except using PS instead of AE.

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