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Activity Forums Boris FX Particle Illusion Using a rendered Matte as Emitter Source

  • Using a rendered Matte as Emitter Source

    Posted by Mastersepp on November 9, 2007 at 11:06 am

    I’m trying to figure out how to use a matte that I rendered as a file sequenze to act like the source of emitting.

    For example: I have a roto of a man and want to add fire, sourcing from my roto that I import as a file sequence. I already watched someone doing this, but can’t remember. Thx for any help.

    Mastersepp replied 18 years, 5 months ago 1 Member · 0 Replies
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