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Using a Pre-Comp as particle in Particular
Hi Folks,
I’m trying to make a transition which has lots of random squares which magnify portions of the screen.
I tried to do this by setting up a 200×200 pre comp which has an adjustment layer with the magnify plugin on it.
The adjustment layer works fine, but when I hook it up as a sprite, or textured poly in Particular, there’s no magnification.
Also tried to Pre-comp, just in case.. but no.Anyone got any clues as to how I might get this working?
Cheers,
Moog