-
Using a depthmap as mask
Hello,
With a 3D plugin (Trapcode MIR) I created a low.poly landscape. Now I would like to add a glow-effect but not evenly applied to a complete adjustment layer. It should be controlled by a depth-map. The depthmap itself has pixelvalues between black and white so that elements which are more in front are more white and elements in the back are more black. Now I would like to do something like this.
Add an adjustment layer with glow and use the depthmap as mask (black = more transparent). Is this possible?Thanks a lot (and sorry for my bad English)
Greetings from Germany ☺
M.