I’m doing a lot of comps where a map starts out from some wide point (which we’ll call point A) and zooms into a different point (we’ll call point B). The spatial animation from point A to point B is a straight line, but the timing needs to be keyframed as it’s not a simple linear or ease timing.
I’d love to be able to input the x,y coordinates of Point A and Point B using 2 Point Selectors, and then use a slider control to keyframe the timing of going from Point A to Point B, from 0 (Point A’s position) to 100 (Point B’s position).
Is this possible?
(As a side note, I was also thinking of something like this if I wanted to manually control the “strength” of a parent’s influence on its child, where 100 means the child follows the parent’s position perfectly, 0 means it doesn’t follow it at all, and 50 means it only follows at 50% strength)