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Use 3d camera tracker for motion tracking bullet impacts?
Not sure how to explain this, but here goes. I’m working on a short film with lots of gun fire. One scene take place as the characters run up a dirt hill. I have dirt explosions from video copilot which work great as the bullet impacts. Before CS6 I simply tracked motion for each of the bullet impacts, then parented the impact to a null containing the motion tracking.
This is fine, but is there a way to “batch” or “auto” motion track a short clip?. The 3D Camera Tracker “looks” like it does this, but is there a way to add 2d layers to the 3d points?
Thanks for any thoughts,
Stephen