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Updating loads of pointers in expressions
G’day,
I have a comp with loads of solids, each with expressions pointing to a specific controller layer in another comp. Is there a quick way to update all these so that they point to another controller layer? ie. All my expressions are pointing to a layer called “Controls green x” in the “Final Output” comp when I want them to point to a layer called “Controls green y” in the same comp.
Maybe there’s a free find and replace plugin for this?
THanks,
David
seedRandom(comp("Final Output").layer("Controls green x").effect("Random Seed")("ADBE Slider Control-0001"), true);