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Activity Forums Maxon Cinema 4D updating animated texture in viewfinder

  • updating animated texture in viewfinder

    Posted by Vicn on August 31, 2005 at 3:13 pm

    Hello gurus.
    My model is a flat plane with a quicktime movie +alpha as the material. Ive set the material to animate at exact second. it would help my positioning a LOT if I could see the changes in the animation (its an evil rat morphing into a holy rat, you had to ask..) on a frame by frame basis. is there a way to update the material in the viewfinder, as it is now i have to render to see the actual changes.

    Oh, and im not talking about updating the material in the material editor, that I know about.

    Thanks,

    Victor

    Vicn replied 20 years, 8 months ago 3 Members · 3 Replies
  • 3 Replies
  • Nolan Scott

    August 31, 2005 at 8:39 pm

    There might be something else, but I presume the only way
    to see the changes in the Active-View might be to move the
    Movie-Start-Frame forward or backward. At least you see when the changes
    take place. Otherwise you have to render the active view.

    Cheers
    Nolan

  • Lennart Wåhlin

    August 31, 2005 at 10:42 pm

    There is an example scene over here:
    https://homepage.mac.com/tcastudios/TCA%20CINEMA.html

    Item012. It shows how to make it by either using a part of the 10comm plugin by Tools4D.com ( you need that plugin of coarse)
    and by using a expresso setup. Both work pretty much the same, 10comm having the advantage that it casches the move after one play so it plays allmost real time.

    In my experience, using picture series instead of streaming movies makes the playback and speed of the editor go -much- faster.
    Cinema treats pictseries better.

    Cheers
    Lennart

  • Vicn

    September 6, 2005 at 9:04 pm

    Arright. that helps. thanks boys

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