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Untriangulating
Hello,
I’m trying to finish a tutorial of a coffee cup where the cup is being modeled from a cylinder and a tube primitive. Everything has been going well until I got to this point where I trying to bridge the handle part (the modeled tube primitive) to the cup part (the cyclinder).
I’m in the perspective view and have the polygon tool and live selection tool selected. I’ve selected the two triagular parts of the tube model at its top that I need to bridge to the Cylinder and tapped the “v” key to access Functions then Untriangulate. Nothing happens. The triangles are still there.
Any suggestions?
Keith Hill
https://www.LightedPath.biz
Dallas, TX
FCP 5.0.4, Motion 2.0.1, Combustion4 (Mac), Cinema 4D r9.5, PhotoshopCS2, PIllusion 3, DVD StudioPro 4.0.2, SoundtrackPro 1, ; Mac G5 (v10.4.4) 2Ghz, 1.5 RAM