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Activity Forums Apple Final Cut Pro Legacy Unreliable rendering with nested sequences

  • Unreliable rendering with nested sequences

    Posted by Clint Stringfellow on April 19, 2009 at 3:15 am

    Final Cut Studio 2
    8 core Mac Pro
    8GB Ram

    I am working on a project that involves a lot of nesting from different timelines into a master timeline. I’ve found during playback of the nested sequences that the audio renders are horribly glitchy. Levels will change, audio sometimes drops out, and audio plays from a completely different portion of video at some points. Some of the glitches persist in the exact same spot after deleting renders and re-rendering. I found that I was able to avoid some of the issues by making a splice with the razor in the middle of the sequence and then re-rendering. I don’t have time to QC the 30 minute program from start to finish every time we make a change, nor do I have time to completely delete all render files and re-render b/c we have a fair amount of motion graphics that take forever to render.

    How can I improve the reliability while using nested sequences? Should I manually delete all the audio renders and re-render every time we make a change in the project?

    TIA

    Henry Bradford replied 16 years, 7 months ago 4 Members · 4 Replies
  • 4 Replies
  • Richard Sanchez

    April 19, 2009 at 4:13 am

    Are you mixing sample rates? That’s typically the number one cause of having to continually render audio. Also, in your user preferences, you can set your audio playback from the default of 8 tracks to a higher number, which will cause less need to render audio. I’ve also experienced these strange audio issues with audio rendering. Also, as you mentioned, since you can blow away and re-render due to the motion graphics. You can use the render manager to just blow away your audio render files and then rerender just those. Rerendering your audio files shouldn’t take too long.

    Richard Sanchez
    North Hollywood, CA

    “We are the facilitators of our own creative evolution.” – Bill Hicks

  • Colin Mcquillan

    April 19, 2009 at 7:50 pm

    [Clint Stringfellow] “I found that I was able to avoid some of the issues by making a splice with the razor in the middle of the sequence and then re-rendering.”

    I’ve had this issue as well, and for me, found it occurred occasionally (sometimes very often) when I would render a graphic (motion or still) over a nested sequence. Like yourself I used the razor tool to make a cut, but did on either the first frame after the overlaying GFX or the last frame before the overlay, whichever was needed. Then the video would pop back into sync without having to be re-rendered.

    Colin McQuillan
    Vancouver, B.C.

  • Clint Stringfellow

    April 20, 2009 at 11:07 pm

    Thanks for the responses. One thing I noticed today is that errors happened during export to quicktime movie, even where there was no need for rendering. ~>=| So, certain clips of audio are dropping out and levels are jumping around during the export process. (Yes, I’m using “current settings” and “make movie self contained”).

    So, after re-rendering to fix some errors, I get *other* errors during the export to quicktime process. Seriously, this means I have to QC a 30 min piece IN FCP, again after the export, and one more time after making a DVD. ~>=O NOT the best use of my time.

    Yes, I did end up mixing data rates in this particular piece b/c, well, long story. I have always avoided doing this, but I was dealing w/ a sequence that someone else had started, and there was too much material and too little time to export all the audio to the same sample rates. I was assuming FCP could handle it…so I went ahead and used what I had. In hindsight it probably would have been worth the time to batch export it all to 48k. I do believe that this contributed to the “export” issue. The render issue has happened in spots where all the sample rates were 48k.

    After experiencing all this, I’m just going to avoid nesting unless I absolutely have to. It ended up costing me more time than it saved me. It’s a nifty feature, but it just doesn’t seem reliable, especially when there’s a lot of rendering involved.

  • Henry Bradford

    October 9, 2009 at 11:44 am

    FCP blows on this, I do much nesting using CS3/4, but with my FCP setup the system wants the main timeline with all the nested sequences rendered everytime. This is where adobe has them beat.

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