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Unfolding polygons
I am currently working on a project that requires unfolding of a world map made up of tiles. I was able to find a script that does this that I saw on a Pixel lab tutorial (https://youtu.be/CoVy_HAF-z4)
The script itself was created by a guy named Rown. I got it to work but I ran into several obstacles that I wasn’t able to solve, that I am not sure can be used with this script. If it can, then can someone please tell me how spacing, thickness, and rounded edges between the tiles can be achieved?
The video that I had seen that inspired me to do this is and what I am trying to achieve is below.
Questions I have in achieving this:
1. How do do I get the spacing in between the tiles
2. Is there an alternate way in achieving this effect without the script from Rown?
3. How do I get the thickness on the tiles so they don’t appear flat such as a polygon used from a plane? ( I have tried several ways such as loft Nurb, rounded edges, and a cube with rounded edges, and used a plane effector but that still doesn’t achieve the unfolding effect that is in the video.
4. Assuming this is created in a 3D program such as C4D then brought into After Effects for the the City names and the colored boxes, and the video and pictures displayed within the boxes, I am wondering what is the correct procedure in doing this as well. I am also assuming that a tag has to be used for the box? What about the multiple boxes seen in the video?Anyway, I would really appreciate if someone can help me solve this problem.
Thanks
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