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Unexplained audio level changes
I keep running into a very strange problem. After I’ve put a sequence together, and done an audio mix (keyframing/rubberbanding audio tracks in FCP), certain pieces of music will be too loud during playback, even though I have them turned down low, or even all the way down. If I stop the playback and start it again from the same spot, or even back it up a few seconds, it plays back correctly.
It seems to do this only with music tracks. I’ve tried trashing render files, replacing the original files, and I repair my permissions and trash prefs on a regular basis.
Any suggestions?