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Undo mess
I’m hoping I’m wrong here… does Undo act globally only or is there a way to make it context specific. I was doing some cutting in one sequence and wanted to make changes in another. I needed to go back and undo part of Sequence 1 and in the process, my changes to Sequence 2 were lost…unbeknown to me. Is this right? This is a major weakness, IMO. I really dislike not immediately knowing and/or seeing what my undo just did…particularly if this could be across the whole project. Is this correct?
Thanks,
Brett