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Unable to switch off tiling in redshift.
Hi Everyone,
I decided to learn c4d and animation but now I have run into a trivial problem. I tried to search for a solution online but unable to find an answer.
I am simply trying to place an image onto an object in c4d. I position the image into its desired location via the “length U” and “length V” settings with “tiling” turned off and this works well with the standard c4d renderer.However if I try to render the project with Redshift the texture shows up “tiled” an I can’t figure out how to circumvent that from happening.
Here is a screenshot of my screen: https://ibb.co/fCrZ0H
Your advice would be greatly appreciated.
Many thanks,
Lucas
I case anyone would have the same problem here is a video to explain the process: https://www.youtube.com/watch?v=GESiRlLGF6Y