Forums › Apple Motion › Unable to see/adjust keyframe handles
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Unable to see/adjust keyframe handles
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Alan Langdon
December 16, 2021 at 2:52 pmMotion 5.6, Big Sur 10.6.1
I am unable to see and thus adjust the keyframe handles (3D layers) on parameter such as Rotation, even though I have selected all keyframes and chosen them to be Bezier type… Any input is much appreciated!
(See attached image)
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Alan Langdon
December 17, 2021 at 12:21 amThanks, Robin!
I tried that, after reading a comment on someone else’s post about the same issue, but it did not work for me… I’m still baffled here, it seems like such a basic thing that I am starting to think there’s a bug in this version of Motion (or more likely, a bug in the guy behind the mouse, hehe)
Thanks!
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Alan Langdon
December 17, 2021 at 12:45 amSo yeah, I tried that several times again and no avail. One things which seems to be a hint (which I do not grasp yet) is that these keyframes which do not have handles, when I right click them and try to choose interpolation method, they show 2 methods are being “shared”: – Linear and – Bezier (they have dashes in front of them, see attached image). How did I get here? This happens on several of my keyframes, thus this issue keeps bothering me and limiting my camera movement easing.
Much appreciated your attention on this, truly.
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Robin S. Kurz
December 17, 2021 at 10:47 amThat will usually mean that the keyframes on opposite sides of the vertice are set to different interpolation types or if you have multiple keyframes selected from different curves. Obviously a single keyframe can’t have multiple interpolation settings.
Whether or not any of that applies is unfortunately not visible in the screenshot. But you simply select <b style=”font-family: inherit; font-size: inherit;”>all of them and set them to the same interpolation method or rather simply select the one or other at that moment of your screenshot.
Also: when doing the ⌘-drag you first need to be sure that nothing is selected.
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Alan Langdon
December 17, 2021 at 7:43 pmThanks for staying here to help me! The first paragraph makes sense, I’ll use this to research some more what is happening. The last line is also intere4sting, I would have presumed the keyframe needed to be selected.
<font face=”inherit”>One thing which might be interesting to say (and might hint at what is </font>going<font face=”inherit”> on) is that I’m adjusting keyframes of a camera, which I set in the Properties to : “* Animate: Use Orientation”. It felt like the way to go when I started, although I did not know what it meant 100%. Also, it is a Viewpoint camera. Do these infos help?</font>
<font face=”inherit”>
</font><font face=”inherit”>I’ll go prod some further with your tips and see if I can figure what’s </font>going<font face=”inherit”> on.</font>
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