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Activity Forums Maxon Cinema 4D two spline effectors

  • two spline effectors

    Posted by Bert Brown on July 9, 2008 at 8:44 pm

    i have two spline effectors set up with xpresso so that the strength of SE1 goes from 0 to 100% as the strength of SE2 goes from 100 to 0. it moves all my cloned objects from one spline to the other.

    the thing is, it moves them all at the same time. is there a way to get them to happen on a delay, one at a time?

    basically i want my figure to lift up a trail of cubes as it goes along its path. so the path is basically created as it moves along. think if the Silver Surfer used bricks from surrounding buildings instead of ice (oof, that’s the best reference i can think of)

    is there a way to do this?

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    Brian Jones replied 17 years, 10 months ago 3 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    July 9, 2008 at 10:28 pm

    What I would do is keep both effectors at 100% strength, stack them on the cloner’s effector tab so the the second takes precedence, then set that one to use some kind of area falloff and animate the position of the effector along with your character.

  • Brian Jones

    July 10, 2008 at 12:26 am

    I thought this looked familiar, check out this thread – https://forums.creativecow.net/readpost/19/862305

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