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  • Two levels of motion

    Posted by Bruce Anderson on April 25, 2016 at 11:13 pm

    I’m thinking this must be a really basic question. What I’m trying to do is have the outline of a pointing hand move across the screen with two levels of motion: the first level simply moves across the screen – I’ve done this already with keyframes and again with expressions.

    What I want to add is a sort of jabbing emphasis to the hand as it moves – as if someone were saying “there!, there!”. As this is going on, the net movement of the hand might actually be backwards for a few frames. How do I add that second level of movement? I’m guessing it has something to do with motion on multiple layers – or a more complex set of expressions.

    Bruce

    Bruce Anderson replied 10 years, 4 months ago 2 Members · 2 Replies
  • 2 Replies
  • John Cuevas

    April 26, 2016 at 1:14 pm

    You could try parenting the hand to a null, and then keyframe the null when needed, I would try scale.

    Johnny Cuevas, Editor
    ThinkCK

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • Bruce Anderson

    April 27, 2016 at 2:09 am

    Thank you! I knew there was something really basic that I was missing – it was the parenting bit.

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