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Activity Forums Maxon Cinema 4D Twin Cameras

  • Twin Cameras

    Posted by Dave Edwards on September 11, 2012 at 8:52 am

    I have a number of 2D animations to which I would like to add a camera to produce 3D renders (C4D v 11).

    Is there an easy way to move a second camera along the X axis relative to the first to form a stereo pair when this is following a spline – without having to rework the whole movement?

    Dave Edwards replied 13 years, 8 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    September 11, 2012 at 3:22 pm

    The easiest way, I think, would be to duplicate your path splne, move it over in X, align a second camera to it, and then drive the offset along the spline with the other camera’s align-to-spline offest. To do that, right-click on the offset parameter and select Animation>Set Driver from the menu. The go to the other camera’s offset parameter and select Animation>Set Driven (either absolute or relative).

    That said, I think stereographic production is a bit more complicated than using two cameras. I haven’t done much of it, but it can be fairly involved. It’s built into R13+, but there are some free stereographic rigs available for earlier versions, e.g., https://www.svoigt.net/index.php/downloads/23-downloads/57-free-stereoscopic-camera-rig-for-cinema-4d

  • Dave Edwards

    September 11, 2012 at 3:55 pm

    Thanks, Adam.

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