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Activity Forums Adobe After Effects trying to retain the quality of my illustrations….

  • trying to retain the quality of my illustrations….

    Posted by Luger54 on March 16, 2007 at 12:07 am

    Hello People

    I would have a serious issue here as i have been trying to retain the quality of my illustrations after exporting them from Illustrator to AE.
    These illustration are black and white drawings scanned in at 400dpi. There are 77 of them all on separate layers sizeing 88MB. I merge them all so i can have one layer in AE. Im working in 800X600 document size which i set the same in AE. The problem is that importing the file into AE with the same parameters, the drawings get pixellated (even when the rasterize star is on). I have tried every single type to export it from illustrator (pdf, bmp, psd, etc, ai) with different settings which made no difference. What i have noticed was dragging this merged layer over to the comp window in AE, sometimes it was so much bigger then my already set 800X600 comp size, so i tried to make the comp window near as large as the layer by locking the aspect ratio (ended up some stupid numbers like 2000X1400). This time the quality stayed pretty good, but the AE crashed:) I am assuming that when i scale my imported merged drawings down in AE to fit the size 800X600, they lose the quality. Is there a way around this thing?? Also sorry for writing an essay.

    Cheers

    Greg

    Luger54 replied 19 years, 2 months ago 3 Members · 4 Replies
  • 4 Replies
  • Erik Pontius

    March 16, 2007 at 12:46 am

    continuous rasterization only applies to vector art, in other words they are mathematical representations rather than actual pixels. Just importing bitmapped (scanned) images into Illustrator and exporting them does not make it a vector. Importing bitmapped graphics in AE exported from Illustrator would have the same effect as it would had you exported them out of Photoshop.
    If you were to trace all of your artwork in Illustrator using the scanned images as a reference or using an automated tool like Live Trace, then removing your scanned images. This would then import nicely into AE and could be continuously rasterized without pixelation.
    Also, AE uses 72dpi.

    Erik

  • Kenny Mims

    March 16, 2007 at 7:44 am

    You mention scanning your “drawings” at 400dpi. How large are they physically? 2″ x1.5″? That would equal 800×600 pixels. Think about it. An 8″x10″ scan at 400dpi = 3200 x 4000 pixels.
    AE can easily work at this resolution, and larger as well. Many layers at this resolution may result in slower renders, depending on what you are doing elsewise, but AE shouldn’t crash.

    Seems like you could just adjust your bitmap scans ( IN PHOTOSHOP ) to whatever maximum size (pixels) you need your output to be, Then make your AE comp that size. If you intend to push (zoom) on your document, figure that in to the equation as well.

  • Luger54

    March 17, 2007 at 11:28 pm

    Hello Guys

    Thanks very much for the suggestions. In the meantime i figured out that pdf files exported from illustrator seem to be the best option, i can even rasterize them in AE(it still goes pixellated at zomm 200% tho, but it is ok). the only thing is that every single adjustment i make needs seconds to render as you said.

    Cheers

    Greg

  • Luger54

    March 17, 2007 at 11:36 pm

    Hi Erik

    Yeah i tried to auto trace all of the scans on by one. they looked much stronger and crispier, but they just went crap again in AE. I dont know what the problem could be. my previous projects were all drawn in illustrator and imported nicely in AE, there was no probs, but as soon as i touched a pencil i came across the biggest nightmare ever:) PDF exports look the best of all the options. i think i will have to stick with those.

    Cheers

    Greg

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