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Activity Forums Maxon Cinema 4D True RGB colors – No light , no shadow

  • True RGB colors – No light , no shadow

    Posted by Markus Hofko on November 17, 2009 at 1:39 am

    Hi there!

    I’ve got an apparently easy problem to solve:

    Floating/turning cubes with specific rgb-color-values on each side.
    These colors need to stay the same all the time, which means no shadow/light influence.

    I can kinda simulated this with a surrounding white sphere and GI but it’s not completely color-true.

    Is there a way to achieve this?

    Thanks

    Markus

    Markus Hofko replied 16 years, 8 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    November 17, 2009 at 3:20 am

    put the colors in the Luminance channel (make the color in the Color channel be the same or black or turn the Color channel off or you will get a different color)

  • Markus Hofko

    November 17, 2009 at 7:33 am

    Fantastic, thanks! Color needs to be black though. Same color makes it too bright. Cheers!

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