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True RGB colors – No light , no shadow
Hi there!
I’ve got an apparently easy problem to solve:
Floating/turning cubes with specific rgb-color-values on each side.
These colors need to stay the same all the time, which means no shadow/light influence.I can kinda simulated this with a surrounding white sphere and GI but it’s not completely color-true.
Is there a way to achieve this?
Thanks
Markus
