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True 3D sphere in CS6?
Posted by Steve Brame on June 25, 2012 at 4:30 pmTrying to work with the new 3D capabilities in CS6. I’m used to ProAnimator and others. I’m seeing possibly that AE cannot create a true 3D sphere natively, but can only perform a linear extrude of a 2D object. Note that I’m not talking about CCSphere type 3D sphere, but a true 3D sphere that a camera can fly around.
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“98% of all computer issues can be solved by simply pressing ‘F1’.”
Steve Brame
creative illusions ProductionsDavey Jones replied 12 years, 9 months ago 6 Members · 11 Replies -
11 Replies
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Nevin Styre
June 25, 2012 at 9:11 pmYeah I’m pretty sure CS6’s native 3d is limited to extruded flat planes with bevel options.
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Todd Kopriva
June 26, 2012 at 3:00 amYou can make a sphere by extruding a period or circle with a curved bevel. Try it.
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Todd Kopriva, Adobe Systems Incorporated
product manager, professional video software
After Effects team blog
Premiere Pro team blog
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Steve Brame
July 2, 2012 at 6:56 pmWith a max bevel setting of “10” it doesn’t work very well. All we get is a cylinder with rounded edges.
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“98% of all computer issues can be solved by simply pressing ‘F1’.”
Steve Brame
creative illusions Productions -
Todd Kopriva
July 9, 2012 at 10:19 pmThe maximum bevel depth setting is not 10. That’s just the default maximum for the slider. You can type in a larger number.
Also, as with almost all slider controls, you can change the maximum by right-clicking/Control-clicking the value and choosing Edit Value.
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Todd Kopriva, Adobe Systems Incorporated
product manager, professional video software
After Effects team blog
Premiere Pro team blog
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Dustin Parsons
July 30, 2012 at 9:03 pm[Todd Kopriva] “The maximum bevel depth setting is not 10. That’s just the default maximum for the slider. You can type in a larger number. “
The bevel depth appears to max out at 100 though and for me that doesn’t round the corners enough for a sphere.
This is what I get with the Bevel depth set to 100:
Any thoughts?
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Maarten Francq
July 31, 2012 at 8:23 am -
Dustin Parsons
August 7, 2012 at 1:36 amInteresting. I got it to work using your method but I realized that I had to keep the text size small, once it got past 100px that’s when the sphere started loosing it’s shape and becoming more pill like (see this image).
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Maarten Francq
October 29, 2012 at 3:58 pmHi,
I made an entire animation using this idea. Some frames out of it can be seen on https://www.lowstreetmedia.be/raytrace-3d-inside-after-effects-based-on-fonts/
Kind regards,
Maarten
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Davey Jones
July 30, 2013 at 1:46 pmTrying to apply your technique, but I am not getting the same geometry options under the text layer that you show in your graphic. I made the period a 3d layer, but didn’t help. Any ideas. I am using AE CS6. Thanks.
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Maarten Francq
July 30, 2013 at 3:32 pmDavey,
Make sure the current renderer is set to 3D Raytrace.
Steps from the helpfile:
1.Create a new composition.
2.Open the Composition Settings dialog box for the composition.
3.Click the Advanced tab, then set the Rendering Plug-in (now called Renderer) to Ray-traced 3D.To turn an existing composition into a Ray-traced 3D composition, omit the first step.
Your composition is now a Ray-traced 3D composition that allows for extruded text and shapes.
Hope this solves your issue.
kind regards,
Maarten
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