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Troubles with ProAnimator, yet again..
Working on a project and I’m starting to run into problems (which seems to be the norm for ProAnimator).
I have one object with a layer map on it and ProAnimator has decided to slightly offset X the layer map in After Effects every time I exit ProAnimator back into After Effects. If I so much as click on the value for Offset X, AE runs out of memmory and crashes.
I’m also trying to get two objects to rotate together as if they were stuck to each other, but I need one object to appear when it’s behind the other object and hidden from the camera, so when they rotate around, suddenly the hidden object is visible. The only way I know how to animate visibility is by setting it on the animation track level, I cannot have the two objects on the same track. But if they aren’t on the same track, I can’t position and rotate them properly. So I duplicated objects and put them on different tracks and changed the visibility of them so that one track becomes invisible and 2 tracks become visible so you don’t see the change, but now I can’t get the objects to align properly. If I change the positioning, then they don’t rotate properly, or the object just snaps back to where it was.
Maybe I’m just thinking about it the wrong way since I normally do 3d in Maya, but why don’t I have any control at all over the object’s positioning or rotation? I can go into an objects stats and see it’s position, rotation and scale, but if I change anything, it is like ProAnimator randomly decides if it will accept my changes or just move things back to where they were. I have tried centering objects, tweaking objects, positioning things in the track.
If I could only get at the objects actual Pivot point and be able to control a few things without ProAnimator changing things back, I could get it to do what I want, but it’s always a fight.