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Activity Forums Maxon Cinema 4D Trigger Dynamics In Clones with Effector/Xpresso

  • Brian Jones

    October 16, 2018 at 5:58 pm

    more information, both are possible, what are you trying to do?

  • Ryan Paterson

    October 16, 2018 at 6:00 pm

    Well I have some clones and I’d just like to be able to control when their dynamics tags become active with a Plain Effector ideally- would like to trigger them from left to right

  • Brian Jones

    October 16, 2018 at 6:18 pm

    Dynamics of the clones need to set up to Trigger At Velocity Peak, the Plain effector should have a Linear falloff and probably a small value of movement or the effector can move the clone farther (up usually) than you want if you want the clones to just drop, then animate the plain effector

  • Ryan Paterson

    October 16, 2018 at 6:38 pm

    Ah, I completely forgot about that method. Works great, thanks. Follow-up/bonus question though- if I DID need to do this with Xpresso how would I?

    I see a “trigger with Xpresso” option in the Dynamics Tag as well, how does one make that click? Say I wanted the same behavior like- Object A is within X distance of Clone(n) = trigger dynamics

  • Brian Jones

    October 16, 2018 at 10:30 pm

    I haven’t used that but a quick test and it sets the dynamics off for all the clones together. The behavior you describe would be the same as for a plain effector with a spherical falloff, unless you are looking for something fancier

  • Ryan Paterson

    October 17, 2018 at 12:43 am

    Well I think if you can iterate through the clones somehow it would set it off one at a time. I don’t need it or anything was just curious. Thanks again!

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