I am wondering if there is a way to increase processing speed in C4D, so I can finish my project.
I have posted a couple of times because both my Mac desktop with an 8 gig video card and 64 gigs of ram and my newer Macbook Pro with 16 gigs of ram can seem to process the project that I am working on.
I have never run into this problem before on C4d, but the set that I can creating is a hundred feet in diameter and I have a lot of elements, 12 volumetric lights and mostly highly reflective surfaces.
What I am asking is, is there a work around? For instance, in After Effect you can run in lower resolution or in Logic you can freeze tracks to save processing power. I am wondering in C4d there is something similar or a cheat that could have the same effect.
I was thinking about using a render farm, but I think that would only help in the final render.
I don’t know where the bottle neck is in my systems, but since it is happening on both, I assume that is just the size and scope of the project.
Any suggestions would be appreciated. I seem to always push things to the limit and have once again, or maybe I am ignorant of something that would help.
Thanks in advance and also to all of those who I have received help from on this site. I’m grateful…