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Activity Forums Adobe After Effects Expressions triangular ‘carousel’ slider

  • Gerold Brunner

    October 4, 2017 at 6:54 pm

    I sat down and worked out some pretty basic math to get it moving.
    As by now I am on the right track and will upload the rig when I’m done. 🙂

    dribbble

  • Victor Nash

    October 27, 2017 at 8:23 pm

    Howdy!
    I was researching some expressions and happened to come across your question as I sit here with an CoverFlow Expression I did awhile ago. Not sure if you still need something.. but I figured I’d pass it along! ????

    Here’s how I set it up.
    I created a Comp called “CoverFlow” and added a “Null 1” and an Expression Slider Effect on the Null 1 layer.
    I created a 400 by 400 Solid, made it 3D, and Pasted this Expression into the Position Value:

    x=thisComp.layer(“Null 1”).effect(“Slider Control”)(“Slider”);
    range=300; //range when Z begins
    center=thisComp.width*0.5; //center of comp on X axis
    distance=x-center;
    Zdist=400;

    if (x <= center ){
    Zpos=ease(center+distance,center-range,center,value[2],value[2]-Zdist);
    }else{
    Zpos=ease(center+distance,center,center+range,value[2]-Zdist,value[2]);
    }

    [x,value[1],Zpos]

    Then I pasted this Expression on the Y Rotation:

    range=180; //range when rotation begins
    center=thisComp.width*0.5; //center of comp on X axis
    distance=position[0]-center;
    angle=ease(center+distance,center+range,center-range,-70,70);

    [angle]

    From there I duplicated the Solid and added a Modification to the Expression on the Position.

    x=thisComp.layer(“Null 1”).effect(“Slider Control”)(“Slider”) + 250;
    range=300; //range when Z begins
    center=thisComp.width*0.5; //center of comp on X axis
    distance=x-center;
    Zdist=400;

    if (x <= center ){
    Zpos=ease(center+distance,center-range,center,value[2],value[2]-Zdist);
    }else{
    Zpos=ease(center+distance,center,center+range,value[2]-Zdist,value[2]);
    }

    [x,value[1],Zpos]

    I know there is an easier way to index the value so each solid adjusts its the value by 250 every time you duplicate it. So, make sure to add in a +250, +500, +750 each time you duplicate your solid on the first line of the expression..

    Hopefully this helps you in some way

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