-
Trapcode Particular – different particles per emitter?
Hi there,
I’ve got a question: is it possible to tell Particular that it should take more than one layer as a particle?
I need up to 60 different particles (textlayers in my case) being emitted… and I don’t want to place 60 emitters in the scene, setting up all of them differently.Is there a solution for my issue with Particular, or would you recommend another 3D particle system?
Thanks in advance!