-
Trapcode Particular
Hi guys, I’m creating a scene were I have some custom particles all set to loop randomly which are flowing down a pipe, I’ve created it all and set the particles to stick when they reach a blockage – which is all working (almost) nicely! I’m still learning and perfecting the generator but one problem I don’t seem to be able to find is:
When the particles hit the “floor” and stick, is there a way to then make them stop looping?
The particle is of a spinning ball .mov and it works great when the ball is falling down the pipe but I want the blockage to stop it dead….I can stop the particle physically but the .mov keeps playing on the spot…giving the particle the appearance of still spinning but not moving….
Does this make sense?
Thanks guys!