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Trapcode Particle
Hey Everyone,
I’m trying to create an effect of lingering smoke after a small explosion (i.e. chemistry explosion). I’m using the Trapcode Particle to do it. I’m getting close on the look I want, but there are so many settings I’m not sure what to adjust. I want my particles to generate not from one particular point, but randomly. I also want to slow them down.
Any help you can offer would be appreciated. If you have a better way to generate a lingering smoke effect, I’m all ears. Thanks!