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Transparency grid, color, defaults
Is there a way to set the default color for areas of alpha in a comp? Let’s say I’ve got lots of elements moving around, and now and then I get a peek through to the background, where there’s no overlap. I’d like that area to be, say, white, or in this case, off-white. I’ve tried creating a colored solid back there, but I’m working on comps within comps, with many 3d layers, so I can’t ever be sure the added solid will always fill the frame. Better if I knew that a little hole won’t result in a black shape, but something less glaring.