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Activity Forums Maxon Cinema 4D Transparency and Gradients….

  • Transparency and Gradients….

    Posted by Christopher Gruber on November 4, 2008 at 7:14 pm

    So, I’ve got a question pertaining to gradients in the transparency channel of a glass material I created.

    Earlier I created a simple colored material which used a gradient in the transparency so that the object (a rectangle) was blue on the left edge and completely transparent on the right edge.

    So, how would I achieve this affect using a glass type material since it already utilizes the transparency channel. Basically, I want an elongated cube (textured with a glass material) to appear as though it disappears or fades to nothing from left to right.

    I was able to get this with a blue material. However, not with the glass material I’ve made.

    Any Ideas?

    Thanks for the help as I get used to learning this program

    Chris

    Brian Jones replied 17 years, 9 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    November 4, 2008 at 8:22 pm

    Use a gradient in the Alpha channel. Alpha channel is much like the transparency except it doesn’t do refraction like transparency and it affects specular, reflection, environment etc (makes them disappear too)

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