-
Tracking Question
I’m tracking an Iron-Man-style HUD display to an astronaut’s faceplate (from the outside). It’s a close-up face shot with the actor shifting inside the helmet while the helmet looks side to side (180°) and up and down so the edges of the faceplate move on and off camera. There’s also shifting reflections in the faceplate.
I got a decent track from Mocha but it’s still kinda drifty. Is this to be expected or should I keep watching tutorials till I get something better? Is this the kind of thing where it might have been better to use tracker markers?
Thanks!
