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Tracking a rotating head in AE – is it possible?
I’m trying to place a 3D model of a helmet onto a real person’s moving head in a video clip with AE and Element 3D (for the model).
I first tried tracking part of the face in Mocha AE. That works great for a solid or null with corner pin, but E3D apparently doesn’t react to corner pins on its generated null.
I also tried Andrew Kramer’s technique of cropping and precomping just the head and using the regular camera tracker to trick AE into tracking the face as if it were a landscape, but this always results in camera solve fails for me.
Lastly, there’s a Hitfilm tutorial where they track an Iron Man-style HUD to a face in 3D, very similar to what I’m trying to do. This is accomplished in hitfilm by cleverly putting a fixed null in the approximate position of the center of the head in 3D space, then 2d tracking a point on the face and finally telling the fixed null to always orient itself to the 2d tracked null. It’s a hack but kind of brilliant. Is this possible in AE?
Any other ideas?