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Tracking a point in Trapcode Horizons
We’re trying to apply Dan Ebberts expression for 3d lense flares:
L = thisComp.layer(“Picture Layer”);
L.toComp(L.effect(“Point Control”)(“Point”))A great script that has been very handy on other projects but here Point Control doesn’t work because Horizons emulates 3d. Is there anyway to work out where horizons puts the pixels we’re after?
Thanks in advance!
Danny
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