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Activity Forums Maxon Cinema 4D TP not visible in final render

  • TP not visible in final render

    Posted by Jason Connolly on September 29, 2014 at 5:59 pm

    Hello the COW!

    I know there must be a step I’m missing but I can’t seem to get these Pyrocluster Thinking Particles output to a final render. I can see them in the viewport but as soon as I try to render to Pic viewer they vanish.

    Here’s the scene file (C4D 14) 8050_tpnotrenderingcow.zip

    Here’s a preview of what I’m talking about:

    Brian Jones replied 11 years, 7 months ago 2 Members · 5 Replies
  • 5 Replies
  • Brian Jones

    September 29, 2014 at 6:19 pm

    no TP in that file that I can see.

  • Jason Connolly

    September 29, 2014 at 6:56 pm

    My apologies, Brian. WHat I have is a Matrix object set to object mode with it set to generate Thinking Particles and a Pyrocluster shader applied to PArticle Geometry. Does that help?

  • Brian Jones

    September 29, 2014 at 8:36 pm

    ah, I see. The sweep nurb was turned off so it’s not generating anything… with it on I see PC in viewport and the picture viewer

  • Jason Connolly

    September 29, 2014 at 8:51 pm

    Well, raise my rent! Dang, I’m feeling a little foolish now. So, I turned on the Sweep NURB, added a compositing tag to it and unchecked all the tag properties and voila, the particles rendered in pic viewer. I guess sometimes it just takes another pair of eyes. Anyway, thanks very much and so sorry to waste your time!

    Cheers,
    Jason

  • Brian Jones

    September 29, 2014 at 9:24 pm

    no trouble, you can also turn the sweep on and just hide it with the visibility dots (just turn them both red) rather than a compositing tag (not that there’s anything wrong with that, it’s a good way too, just another option)

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