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TP Emitting on bounce- how to set up the alignment
So my particles emit, and then when they hit the ground I’ve set up a pStorm node to emit 5 particles in it’s place using pSetData, but I can’t figure out how to make it so it looks like the 5 new particles are continuing the bounce.
I want them to pop up with the force that the original particle would have. I assumed I would do this with the pDeflector node’s “Event Reflection” output, but this outputs a normal, and the pSetData’s “Alignment” input requires a matrix… is there any way to make those two play nice? Is that even the correct way to do it?