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Activity Forums Maxon Cinema 4D touching up a camera projected texture in bodypaint 3D

  • touching up a camera projected texture in bodypaint 3D

    Posted by Ryan Fannon on February 11, 2010 at 4:20 pm

    I have modeled my left hand. I have camera projected an image on the geometry. I have “Generated a UVW” tag on the geometery which forces the projected image to stick to the geometry (Left hand model). Which has left me with this.

    https://www.ryanfannon.com/c4d3.PNG

    However when I go into body paint and run through the setup wizard I am left with this.
    https://www.ryanfannon.com/c4d2.PNG

    Is there anyway to set up BodyPaint 3D so it doesn’t destroy my texture?

    I hope this makes sense.

    Thanks.

    Adam Trachtenberg replied 16 years, 3 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    February 13, 2010 at 9:27 pm

    When you run the setup wizard, uncheck the “recalculate UV” box.

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