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toComp puppet pin to 2Dnull irrespective of puppeted comp size
I’m trying to experiment with putting a pattern on someone’s face and I’ve got tracking data for all the face points we need in the form of position animated nulls.
I have the pattern comp with puppet pins placed but it’s not the same size as the main comp so I figured I could do the whole toComp() thing to parent pins to nulls but even though the expression doesn’t give errors the positioning of the puppet pin is still wildly far from the null.
I tried toWorld also. Any ideas?