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timewarp: switches and keyframes
i’m trying to timewarp something and i don’t think it’s behaving the way i want it to.
i have a precomp to which i am applying the timewarp effect. inside this precomp are some pre-rendered layers from 3d, and some keyframed after-effects stuff.what i think should happen is that timewarp would intelligently look inside my precomp to see what my keyframes are doing, and stretch them by the appropriate amount, rather than analyzing the pixel motion.
it should, however, analyze pixel motion for the prerendered 3d layers.this isn’t happening though…
what is the best way to time remap a complicated comp with a lot of animation happening? to adjust all the keyframes to suit the client’s new timings will take forever. there is some fast motion with things going past the camera (in my 2D stuff, not the prerendered 3D) that doesn’t give good results when frame blending or analyzing optical flow. i really need something that willuse optical flow on the prerenders and stretch my keyframes on the AE stuff in one hit.