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Time remapping CS6 vs. CS3
Time Remapping in Premiere Pro CS3 allowed very smooth deceleration to a stop frame. Now in CS6 it is a lot jerkier. It seems to me that all it does is just increase the number of frames per original frame. As an example, if I start with frames 1-2-3 and want to decrease speed to 25% CS3 would make in-between frames and I would get 1 – 1.25 – 1,50 – 1.75 – 2 – 2.25 – 2.50 – 2.75 – 3. What I get now wit CS6 is 1-1-1-1-2-2-2-2-3.
My camera and my computer are the same so it must be the CS6. Am I wrong?Thanks,
Vasco